Today, too, with a new update out
It may be all heavy metal and space demons and shotguns, but no, it’s not Doom. The distinctly non-Doom turn-based roguelike that has been in early access for a year and a half is Jupiter Hell. The end of a run is almost reached, but there is always a new run after it, isn’t there? Jupiter Hell leaves early access in August for full launch, but the developers say they also have plans for post-launch updates. Oh, and there’s a new update out today.
It sounds like a good bit of demon ripping and tearing in RPS’s early access review of Jupiter Hell.
“Environmental features like exploding barrels not only honour the hallowed FPS that inspired Jupiter Hell, but also amplify this sense of dynamic movement,” Steve Hogarty says. “You can kite enemies to lure them towards barrels before manually targeting them to make everything pop at once, which is just as gratifying as it is in any other genre.”
According to our review, their initial early access launch suffered a bit from a lack of breadth. Luckily, this is exactly what ChaosForge spent the last year and a half adding up to. With new traits, weapons, level types, and more, Jupiter Hell has gotten pretty regular updates.
They’re not done, either, with those just yet. Today, a new update called Expanse was launched with more levels and traits. Imagine that. Four new level branches and three new levels are added for each trait by Expanse. Noxious Mines use the old Noxious Hollow, while Infernal Lock has been added to the main Io route, each new branch has a new special level. Europa Ruins and Shadow Halls, which feature a brand new tileset, and particularly interesting special levels, are especially noteworthy.
In ChaosForge’s post, you can spot the entire change log.
On August 5th, Jupiter Hell will launch, after which the developers say they have scheduled additional updates. You can find it on Steam where they put it up to March 1st on a 20 percent discount.