Plus, a ton of new things are on the way for the sixth year of the game.
The Rainbow Six Siege of Tom Clancy is heading into its sixth year, and Ubisoft dropped a lot of details over the weekend about what’s coming in the tactical FPS over the coming weeks. The Year Six festivities will kick off the new season, Crimson Heist, by adding a new explosive gadget, reworking the Border Map, and a new operator, Flores, who has some pretty nice red glasses. Weirdly, he reminds me a bit of Dr. Eggman, mostly because with round colored specs, they’re both robotics dudes.
This new operator, Flores, an attacker with a penchant for explosive drones, hails from Argentina. A remote controlled drone that also happens to be a timed explosive is launched by his special gadget, the Ratero Charge. To do damage to enemies, Flores can drive it around and detonate it, or take out defending traps like barbed wires and shields.
However, Flores’ explosives in Crimson Heist aren’t the only new ones. For some attackers, the season will also introduce the Gonne-6, a new secondary weapon option that shoots a single explosive round. It’s like a little launcher of a pistol grenade that allows you to take out a bit of wall or a defending trap to help push your goal.
As for the Border map changes, say “a host of small changes have been made to increase mobility options” in that trailer above the devs. This includes new staircases and balconies that seem to offer new opportunities for attackers to sneak in on the high ground, as well as “reorganised” objective sites that should enhance sight lines. Ubi has also reduced the noise made by the pesky helicopter above the building, and made it so that only in the preparation phase will the guy who likes to ramble over the PA system do so, so you can hear the important things happening in your match better.
In year six, other major changes are on the way, too. Ubisoft recognizes how defender-sided matches can be during the above developer panel, and has some stuff lined up to make life a little easier for attackers. One of these is that attackers will be able to change their operator during the planning phase in response to why they find out while scouting with their drones. So, for example, if they discover that the defenders have a Bandit, they can swap operators quickly for someone who can counter his traps before the attack phase starts.
On top of that, after they die, players will soon be able to control their cameras and gadgets, so they’re not sitting around bored waiting to finish the round. The armor of the operator is switched to health, so it is more obvious exactly how much damage they can take. Crimson Heist will also see the release of the beta replay match, allowing players to rewatch games to catch their best (or worst) moments and explore what they did right (or wrong).
As always, there are more skins and cosmetics on the way, including a Zofia Resident Evil-themed one, and a new system that will allow players to customize Elite operator skins by mixing and matching their uniforms with different pieces.
I’ve detailed most of the interesting bits happening here in year six, but the dev panel is overloaded with info about what’s coming, so if you want to hear more, give it a watch.
There’s no word yet about exactly when Crimson Heist is going to hit the live game, but if you fancy taking an early peek, it’s coming to the Rainbow Six Siege test server today.