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Leviathan, the most recent expansion for Europa Universalis IV, adds new ways to expand your historic empire. Unfortunately, it appears that a slew of bugs has resulted in it being the lowest rated game on Steam, with 90% negative reviews.

A hotfix has already been released by Paradox that addresses many of the issues, but not all of them. On the EU4 forum, there’s a problem megathread, and a similar post on Reddit lists the issues, which include bugs, balance issues, and missing content.

The first DLC for EU4 is Leviathan, which was created by new studio Paradox Tinto, which is led by original EUIV designer Johan Andersson. Andersson wrote on the game’s forum that they had “identified and corrected some issues in our production process based on learnings from this release and are taking concrete action – both to fix the existing issues and to ensure future releases meet the quality you expect” in a now-deleted post (available on the Web Archive).

Paradox community manager BjornB expressed similar sentiments in a post on the same forum. “We clearly misjudged the state of the version we chose to release, and we sincerely apologize. But, as I previously stated, no words, no matter what we or I say, can fix things at this time. I can however promise you that we are working as hard as we can to get patches out, and we’ve taken a good hard look at how this could be allowed to happen.”

This isn’t the first time Paradox DLC has sparked outrage in the gaming community. Emperor, the previous DLC, was buggy, but not as much, and received mixed reviews on Steam. Dharma, the previous DLC, received mostly negative feedback. The DLC for Prison Architect has been panned for being buggy and unbalanced.

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Last year, we spoke with several current and former Paradox Quality Assurance employees who claimed they were underpaid and mistreated.

“When it comes to when people talk about bugs and stuff in games, you always hear ‘QA don’t do their job, blah, blah, blah.’ But what they don’t know is that there’s so much more stuff going on behind the scenes at these games companies that they don’t know about,” one person told us. “You don’t know anything about what it’s like under the surface, because a lot of companies are so good at presenting this facade.”

Source: Rock Paper Shotgun

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