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Before it opens on the weekend, there are a few things to know.

Capcom, bless their hearts, has a few amusing concepts. This weekend, they’ll release a Resident Evil Village demo, but it’ll only be playable for a week and have a strict time limit of 60 minutes. People should not be allowed to freely play a demo. But I’m still game because I’m game for Village, so how convenient that we can now preload the demo and jump right into our… limited fun?

The demo for Resident Evil Village will give players an hour to explore the game’s village and castle sections (are there any others?). I’m not sure). Capcom has previously released separate village and castle demos for PlayStationeers, each with a single day and 30 minutes of gameplay, but this is the first time they’ve released them for PC (and Xbox).

Between midnight UTC on Sunday, May 2nd (that’s 1am for us in the UK, and 5pm on Saturday for Pacificians) and midnight UTC on Monday, May 10th, the demo will be playable (etc). It was only supposed to be available for one day, but Capcom decided to extend it. And yes, there is a time limit of 60 minutes. It’s not 60 minutes at a time, as some old demos claim, but 60 minutes in total. I’m guessing people will figure out a way to get around this limit by fiddling with files, memory, or creating new accounts or something?

You can preload the demo on Steam as of this morning. The file is 8.5 GB in size. The demo will not be playable until later, but you’ll be prepared.

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On May 7th, Resident Evil Village will be released. If Lady Dimitrescu is only in the first ten minutes before the real villain is revealed to be a clone of Albert Wesker or something, I’ll be very disappointed. Just thinking about it makes me irritated. Don’t make this Resident Evil game a, uh, Resident Evil game, Capcom.

Source: Rock Paper Shotgun

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